Design Research
This week I read an article named “Turn Your Mobile Into
the Ball: Rendering Live Football Game Using Vibration” written by Réhman, S.,
Sun, J., Liu, L., & Li, H. It was based on the mobile phone vibration
technology and researchers applied this technology to show football game. From
this article, I got a primary conception about design research.
Every design research needs its own prototype. First of
all, prototypes are the basis of new designs and provide the possibility to realize
the performance of designs. In this article, the prototype is mobile phone
vibration technology. Only by the emergence of vibration, designers can link
human’s tactile sense to the perception of football game information. Without
the creation of mobile phone vibration technology, people can only watch games
directly on TV or other visual terminals. Thus, prototypes broaden new means
for the existing phenomena. Also the different prototypes’ behaviors provide chances
to express complex content. To take vibration models as examples, it is vibration
with different frequency and magnitude that allow mobile phones to show various
football locations and who control the ball. Then prototype’s characteristics
limit the model of design as well. As only limited number of movement can be
achieved in mobile phone vibration, when designing, designers must category all
the football game information to fit prototype’s characteristics. Prototype
decides how design can be constructed.
This article is a typical design research, and from that
I can clearly know the structure of one design research. Firstly, authors
should list theories behind the design. As design research is formed by
prototypes and subjects, the theory should be stated in two parts respectively.
Next part should be the depiction of design, just like the utilization of
prototypes. Then, researchers need to verify the validity of design
through experiments. In this part, the testees’ contracture, the process of
experiment as well as the result should be listed out. Finally, researchers
should provide the analysis as well as the conclusion of the practical
applicability of one design.
I also found another research article name “Automatic
speech recognition in cocktail-party situations: A specific training for
separated speech”, which also follows the describing sequence above. It is
based on prototype “Automatic speech recognition (ASR)” and the author designed
a sound source separation technology to improve its quality. As what was stated
before, the background and the fact of “Automatic speech recognition” are shown
at first, and one question about bad performance of ASR in noisy place are
left. Next part should be how design works like. In this article, the author
used a chart to show the procedure of sound processing, which I highly
recommended, because it can help readers understand the abstractive word on
procedure better. Testing and verifying description is the third part, where
author check the speech intelligibility in anechoic, reverberant, cocktail-party
situation. Basing on different situation, author compared the degree of speech
intelligibility before and after adopting sound source separation technology.
At last, he analyzed the difference between the consequences speech
intelligibility before and after adopting sound source separation technology,
and introduction the utilization about this design.
Among all the design theory, the most variable
part should be the experiment one. This article applies focus group to check the
value of sound source separation technology. Among them, one group of people is
designed to test the degree of speech intelligibility without the separation
technology. On the other hand, the correct ratio is accounted by people with it.
Gathering all of information together, author drew one picture of speech
intelligibility in different sound environment, which can clearly shows the
improvement after using sound source separation technology.
Hi!
ReplyDeleteYou are writing that "the most variable part should be the experiment one." I totally agree with you. In your opinion what kind of evaluation is most trustworthy for a design research?
Hi, Tian.
ReplyDeleteI think you mixd prototypes and theoretical background up. A prototype needs to be designed and tested in the research which based on a theoretical background. So I think mobile phone vibration is the theoretical background and prototype should be football games.
I think you made a very nice description of the process of design research, very similar to the figures we all got the chance to depict on today's seminar ; theories are initially presented, prototypes are developed and user tests are then carried out. I agree with you that the most important part of the design research might involve an analysis and conclusion where the practical applicability of one design is evaluated. In general, I believe design research should be characterized by gaining knowledge on a specific artifact!
ReplyDeleteNot all prototypes need user testing but, I think for the type of technology they were testing that the focus group test was an important step. I'm wondering though what sort of ASR type technology needs to be used at a cocktail-party? Seems like an odd location to me.
ReplyDeleteI have never worked with things that use vibrations for transfer of information. Do you think this method will be useful and widely used?
ReplyDelete